Field of Use Types |
License Code |
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Internet Free Gaming for games operated for free, in excess of 10 concurrent sessions, or in environments using more than one server for hosting, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control |
FS |
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Internet Subscription-based Gaming for games with player access granted via recurrent or subscription payments, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control |
IP |
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Internet Pay-for-play Gaming for games hosted with player payments received to access or execute games, where players or other game participants are granted access to game executables, regardless of the executable’s location or method of delivery to the player (download, box, ftp, etc) , for the purpose of enabling game play under the Licensee’s control |
IP |
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Internet Sweepstakes or Give-aways for sweepstakes, give-aways, or promotions, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control, where players have the opportunity to receive items of cash value for participation |
IP |
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Internet Lotteries for lotteries, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control, where players have the opportunity to receive cash or items of cash value for participation |
IP |
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Peer-to-peer gaming where Business Application, regardless of delivery method or transmission protocol, is such that the enabling of game play is under control of an End User participating in gaming in a peer-to-peer environment. Available only for Licensee’s that sell software, but operates no server, nor participates in gaming transaction |
DP |
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Downloaded games for Stand-Alone Use for stand-alone use, where product is delivered via download, e-mail, ftp, or electronic transmission protocol, where the enabling of game play is under control of an End User not connected to a network, even if that PC has access to a Public Network or Private Network. |
CT |
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Boxed games for Stand-Alone use where games are delivered to the End User via mail, postal service or commercial carrier, or via sale at a retail establishment, wholesale distributor, or online store, regardless of storage format (CD, floppy, et al), where the enabling of game play is under the control of an End User, and intended for use on a single PC, even if that PC has access to a public or private network. |
BP |
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Middleware Gaming Products including software, firmware, hardware, or integrated appliances, that incorporate Licensed Subject Matter, but do not implement SecurePlay Transactions with End Users on any computers owned or operated by Licensee, except for the purpose of developing or testing said Developer Products, where such products are distributed to Sublicencees in the approved territory (defined in your contract)
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DP |
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Wireless/ Private Network Free gaming for games hosted on a Wireless or Private Network and operated for free, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control |
PN |
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Wireless / Private Network subscription-based gaming for games hosted on a Wireless or Private Network with player access granted via recurrent or subscription payments, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control |
PN |
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Wireless / Private Network pay-for-play gaming for games hosted on a Wireless or Private Network with player payments received to access or execute games, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control |
PN |
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Wireless / Private Network sweepstakes or give-a-ways for games or promotions hosted on a Wireless or Private Network, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control, where players have the opportunity to receive items of cash value for participation |
PN |
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Wireless / Private Network lotteries for lotteries hosted on a Private Network, where players or other game participants are granted access to game executables, regardless of the executable’s location, for the purpose of enabling game play under the Licensee’s control, where players have the opportunity to receive cash or items of cash value for participation |
PN |